Articles about game development | UserComp.com

Proper Ways to Save .sol, .swf Game Data using Ruffle?
Proper Ways to Save .sol, .swf Game Data using Ruffle?

Explore the correct methods to save .sol and .swf game data using Ruffle. Currently, the built-in save manager in Ruffle is not working properly, leaving developers searching for alternatives.

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Addressing Buggy Bullet Collisions in Unity FPS Projects
Addressing Buggy Bullet Collisions in Unity FPS Projects

Encountering buggy bullet collisions in your Unity FPS project? Learn how to identify and solve the issue for a smoother gaming experience.

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Creating a FPS/Parkour Movement Script with cannon.js in three.js: Overcoming Challenges
Creating a FPS/Parkour Movement Script with cannon.js in three.js: Overcoming Challenges

In this article, we tackle the challenge of creating an FPS/Parkour movement script using cannon.js in three.js. We address common issues and provide solutions to help beginners improve their movement script.

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Creating Incisors Bitmap Font with libGDX's FreeTypeFontGenerator: A Beginner's Guide
Creating Incisors Bitmap Font with libGDX's FreeTypeFontGenerator: A Beginner's Guide

Learn how to create incisors bitmap font using libGDX's FreeTypeFontGenerator. This beginner's guide will walk you through the process of drawing PNG images and using them to generate a font. Improve your game development skills and make your games more visually appealing.

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Troubleshooting: Monogame High Score File Not Read
Troubleshooting: Monogame High Score File Not Read

Having trouble reading high score data from a .txt file in the Monogame game directory? Learn how to troubleshoot and resolve the issue with this step-by-step guide.

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How to Get Latest Date Game Played in Swift for Quiz App
How to Get Latest Date Game Played in Swift for Quiz App

Having trouble displaying the latest date a game was played in your Swift quiz app? Learn how to retrieve the game date using the GameEnded insert() method in this guide.

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Save Score Display in Swift: Data Management for GamePiclet
Save Score Display in Swift: Data Management for GamePiclet

Learn how to save and display the newest score in a Swift game using the PlayerItem class. This tutorial covers data management techniques for GamePiclet players. Improve your Swift skills and enhance your game's user experience.

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Checking Two Coroutines Running Simultaneously in Game Development
Checking Two Coroutines Running Simultaneously in Game Development

In game development, coroutines are used to manage gameplayer move-based sequences. By using two coroutines simultaneously, developers can differentiate bot behavior. This article provides an overview of checking two coroutines running simultaneously for game development.

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Hardware Recommendations for Android Game and Website Development
Hardware Recommendations for Android Game and Website Development

Discover the best hardware for developing Android games and websites. Learn about the essential specifications for a smooth and efficient development process.

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Changing Game Levels with Pygame in Python
Changing Game Levels with Pygame in Python

Learn how to change game levels and gamestates in Python using Pygame library. Improve your game development skills.

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Value inside array changes: Troubleshooting tips for C and game development
Value inside array changes: Troubleshooting tips for C and game development

Learn how to troubleshoot and fix issues related to changing values inside an array in C and game development. This article provides valuable tips and techniques to help you identify and resolve common problems.

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