Load Real Map Textures in Gaea: Step-by-Step Guide
In this comprehensive guide, we will walk you through the process of loading real map textures in Gaea, a powerful terrain design application. From switching to satellite view, choosing a real area, downloading a height map, and applying it, we've got you covered.
Step 1: Switch to Satellite View
Begin by launching Gaea and loading a new or existing project. In the application window, find and click on the "Satellite View" button located on the right-hand side of the toolbar, as shown in the figure below.

Step 2: Choose a Real Area
After enabling satellite view, search for an area of interest by using the built-in search function. This can be found under the "Search" tab located at the top center of the application window. Enter your desired location and press enter, and Gaea will navigate to it.
// Example: Entering New York as the location in the search function
Search.Input("New York");
Search.Execute();
Step 3: Download Height Map
Once you have located your area of interest, download the height map data using the built-in download function. Follow the steps below to achieve this:
- Navigate to the "Data" tab located at the top center of the application window.
- Press the "Download" button to initiate the data download dialog.
- Select a source, such as "OpenTopography" or "SRTM (Shuttle Radar Topography Mission)".
- Choose the desired height map resolution and press "Download" to save the file.
Step 4: Apply Height Map
After downloading the height map, import it into Gaea and apply it as a new terrain layer following the steps below:
- In the "Data" tab, click "Import" to open the file dialog.
- Select the downloaded height map and press "Open" to import it.
- Drag and drop the imported height map onto the terrain layer in the workspace.
In summary, the following steps outline the load real map textures process in Gaea:
- Switch to Satellite View
- Choose a Real Area
- Download Height Map
- Apply Height Map
References
- Type: Online Resource | Title: "Getting Started in Gaea" | Link: https://docs.gaeaengine.com/getting\_started/index.html
- Type: Book | Title: "Professional Terrain Design vol. 1" | Author: Gaea Engine Team | Publisher: Gaea Engine Press
- Type: Article | Title: "The Power of Real Data in Gaea" | Publication: PlanetTech Magazine